July 24, 2024

Serene Nest

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Healthcare Training Provider Highlight Learning Gains over Traditional Methods

2 min read

Virtual learning and training are proving valuable for today’s businesses. A common use case for XR is training, as the technology can simulate learning scenarios with a low-risk and capital-efficient approach to upskilling workers.

VR solutions provider Transfr Inc. has been sharing insights based on its experience distributing career training and upskilling tools in healthcare settings.  

The report studies the effectiveness of immersive training by collecting data from clients using its Virtual Healthcare Clinic (VHC) solution between late 2023 and spring 2024. Moreover, the report compares XR learning outcomes created by novice learners using VHC for the first time to those using traditional teaching methods. 

Yun Jin Rho, PhD, VP of Learning Intelligence at Transfr, added: 

These findings validate the efficacy of our VR simulations in enhancing knowledge acquisition and skill development for improved classroom-to-career outcomes.

The Findings 

The report showcases the efficacy of VR training services, notably its own, in educating users, with Rho explaining: 

By creating immersive and engaging experiences, Transfr is empowering learners to discover new opportunities with an innovative, modern learning process, leading to improved readiness for real-world healthcare scenarios more efficiently than by some traditional learning models. 

In the study, Transfr found that in the VHC Blood Pressure training simulation, the participating VR learners showed a 43 per cent learning gain. Meanwhile, the side groups using traditional learning methods experienced a far lower 26% gain.

In the VHC Respirations and Pain simulation, VR learners showed a 17 per cent learning gain, over 10 per cent compared to traditional methods, a lower increase. On the other hand, users of the VHC Temperature simulation showed a 37 per cent learning gain, a much higher—50 per cent—increase compared to the 25 per cent gain of traditional learning methods.

Working with Lenovo

Recently, Transfr used Lenovo ThinkReality XR tools to showcase, prepare, and train young people for new career possibilities. The ThinkReality VRX headset creates immersive simulations, while the ThinkReality A3 smart glasses provide augmented layers of information in new workplace scenarios. Together, they broaden access and address the recruitment challenges faced by various industrial and public-sector employers.

Transfr CEO Bharani Rajakumar explained, “Our mission as a company is to get everyone on a career pathway to upward mobility. With over 300 training simulations, we help candidates acquire the baseline skills they need to be attractive to an employer. We serve a demographic we call undiscovered talent.”

Rajakumar also said, “So we work with public education institutions to provide physical access through XR technology to diverse demographics and make sure people get the training they need.”

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